James Hoare


Concept art for the post-calamity settlement in Acolyte
Concept art for the pre-calamity city

Bachelor of Creative Media Production

Acolyte is a narrative based exploration game, where you reclaim the remnants of a world shattered by Ancient Gods. Tasked by one such god, you, the last Acolyte, must collect lost souls, uncovering their stories as well as the dark history of the world the player is now part of. When the souls have been collected, the Acolyte must decide which god they will ultimately follow.

I was Acolyte’s Creative Director, a role that allowed me to push my creativity, and bring my ideas and concepts to life in 3D. My passion for game design stems from the player experience when they first step out of the bounds of a tutorial, when the camera pans out and reveals a world that’s ready to be explored. I wanted to capture that feeling within Acolyte.



Block 1 Level D