Connor Kortens


In game screenshot
Early grey-boxing

Bachelor of Creative Media Production

Acolyte is a narrative based exploration game, where you reclaim the remnants of a world shattered by Ancient Gods. Tasked by one such god, you, the last Acolyte, must collect lost souls, uncovering their stories as well as the dark history of the world the player is now part of. When the souls have been collected, the Acolyte must decide which god they will ultimately follow.

As Lead Programmer on Acolyte, I led the programming of the mechanics in game using Unreal Engine 4's blueprints. I find blueprint programming to be quick and easy, so I was excited to work on this project. During the project, I also developed more complex programming techniques and became familiar with Perforce - a huge help for development.


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